What is User-friendly
|
|
0
|
355
|
April 30, 2021
|
What is Style Guide
|
|
0
|
432
|
April 30, 2021
|
What is a Story Board
|
|
0
|
355
|
April 30, 2021
|
What is a Software
|
|
0
|
287
|
April 30, 2021
|
What is Simulation
|
|
0
|
321
|
April 30, 2021
|
What is Roughs/Thumbnails
|
|
0
|
350
|
April 30, 2021
|
What is Raster
|
|
0
|
377
|
April 30, 2021
|
What is Quality Assurance
|
|
0
|
330
|
April 30, 2021
|
What is Prototyping
|
|
0
|
329
|
April 30, 2021
|
What is Prototype
|
|
0
|
396
|
April 30, 2021
|
What Programmers do?
|
|
0
|
362
|
April 30, 2021
|
What is a Production
|
|
0
|
376
|
April 30, 2021
|
What is Outsourcing
|
|
0
|
384
|
April 30, 2021
|
What is Object Priority
|
|
0
|
367
|
April 30, 2021
|
What is Object Library
|
|
0
|
401
|
April 30, 2021
|
What is Object code
|
|
0
|
363
|
April 30, 2021
|
What is Local Area Network (LAN)
|
|
0
|
351
|
April 30, 2021
|
What is Integrated Development Environment (IDE)
|
|
0
|
352
|
April 30, 2021
|
What is Information and Communication Technology (ICT)
|
|
0
|
350
|
April 30, 2021
|
What is Information
|
|
0
|
359
|
April 30, 2021
|
What is In-Game Animation
|
|
0
|
372
|
April 30, 2021
|
What is Graphic Application
|
|
0
|
367
|
April 30, 2021
|
What is Graphical User Interface (GUI)
|
|
0
|
376
|
April 30, 2021
|
What is Graphic Composition
|
|
0
|
404
|
April 30, 2021
|
What Game Programmers do?
|
|
0
|
394
|
April 30, 2021
|
What is Game Design Document (GDD)
|
|
0
|
354
|
April 30, 2021
|
What is Game Designer
|
|
0
|
330
|
April 30, 2021
|
What is Ergonomics
|
|
0
|
315
|
April 30, 2021
|
What is Encryption
|
|
0
|
349
|
April 30, 2021
|
What is Data
|
|
0
|
392
|
April 30, 2021
|