What is User-friendly
|
|
0
|
432
|
April 30, 2021
|
What is Style Guide
|
|
0
|
550
|
April 30, 2021
|
What is a Story Board
|
|
0
|
446
|
April 30, 2021
|
What is a Software
|
|
0
|
381
|
April 30, 2021
|
What is Simulation
|
|
0
|
434
|
April 30, 2021
|
What is Roughs/Thumbnails
|
|
0
|
458
|
April 30, 2021
|
What is Raster
|
|
0
|
448
|
April 30, 2021
|
What is Quality Assurance
|
|
0
|
465
|
April 30, 2021
|
What is Prototyping
|
|
0
|
439
|
April 30, 2021
|
What is Prototype
|
|
0
|
490
|
April 30, 2021
|
What Programmers do?
|
|
0
|
447
|
April 30, 2021
|
What is a Production
|
|
0
|
460
|
April 30, 2021
|
What is Outsourcing
|
|
0
|
476
|
April 30, 2021
|
What is Object Priority
|
|
0
|
472
|
April 30, 2021
|
What is Object Library
|
|
0
|
528
|
April 30, 2021
|
What is Object code
|
|
0
|
434
|
April 30, 2021
|
What is Local Area Network (LAN)
|
|
0
|
449
|
April 30, 2021
|
What is Integrated Development Environment (IDE)
|
|
0
|
469
|
April 30, 2021
|
What is Information and Communication Technology (ICT)
|
|
0
|
428
|
April 30, 2021
|
What is Information
|
|
0
|
448
|
April 30, 2021
|
What is In-Game Animation
|
|
0
|
434
|
April 30, 2021
|
What is Graphic Application
|
|
0
|
471
|
April 30, 2021
|
What is Graphical User Interface (GUI)
|
|
0
|
453
|
April 30, 2021
|
What is Graphic Composition
|
|
0
|
485
|
April 30, 2021
|
What Game Programmers do?
|
|
0
|
468
|
April 30, 2021
|
What is Game Design Document (GDD)
|
|
0
|
446
|
April 30, 2021
|
What is Game Designer
|
|
0
|
413
|
April 30, 2021
|
What is Ergonomics
|
|
0
|
446
|
April 30, 2021
|
What is Encryption
|
|
0
|
433
|
April 30, 2021
|
What is Data
|
|
0
|
470
|
April 30, 2021
|