What is User-friendly
|
|
0
|
460
|
April 30, 2021
|
What is Style Guide
|
|
0
|
588
|
April 30, 2021
|
What is a Story Board
|
|
0
|
484
|
April 30, 2021
|
What is a Software
|
|
0
|
423
|
April 30, 2021
|
What is Simulation
|
|
0
|
473
|
April 30, 2021
|
What is Roughs/Thumbnails
|
|
0
|
497
|
April 30, 2021
|
What is Raster
|
|
0
|
483
|
April 30, 2021
|
What is Quality Assurance
|
|
0
|
505
|
April 30, 2021
|
What is Prototyping
|
|
0
|
480
|
April 30, 2021
|
What is Prototype
|
|
0
|
531
|
April 30, 2021
|
What Programmers do?
|
|
0
|
475
|
April 30, 2021
|
What is a Production
|
|
0
|
498
|
April 30, 2021
|
What is Outsourcing
|
|
0
|
518
|
April 30, 2021
|
What is Object Priority
|
|
0
|
513
|
April 30, 2021
|
What is Object Library
|
|
0
|
567
|
April 30, 2021
|
What is Object code
|
|
0
|
473
|
April 30, 2021
|
What is Local Area Network (LAN)
|
|
0
|
489
|
April 30, 2021
|
What is Integrated Development Environment (IDE)
|
|
0
|
513
|
April 30, 2021
|
What is Information and Communication Technology (ICT)
|
|
0
|
467
|
April 30, 2021
|
What is Information
|
|
0
|
487
|
April 30, 2021
|
What is In-Game Animation
|
|
0
|
467
|
April 30, 2021
|
What is Graphic Application
|
|
0
|
505
|
April 30, 2021
|
What is Graphical User Interface (GUI)
|
|
0
|
509
|
April 30, 2021
|
What is Graphic Composition
|
|
0
|
526
|
April 30, 2021
|
What Game Programmers do?
|
|
0
|
493
|
April 30, 2021
|
What is Game Design Document (GDD)
|
|
0
|
488
|
April 30, 2021
|
What is Game Designer
|
|
0
|
449
|
April 30, 2021
|
What is Ergonomics
|
|
0
|
484
|
April 30, 2021
|
What is Encryption
|
|
0
|
474
|
April 30, 2021
|
What is Data
|
|
0
|
511
|
April 30, 2021
|