On Dragonary, there are 7 different elements (roles), each with unique skills that will have to be considered when creating your team. The elemental balance of your dragons will be essential to advance on your PVE and PVP missions.
Dragonary will keep adding new elements on big updates, we plan to add 2 new elements each year.
Earth Element: The Tank
Innate ability: Reduce all incoming damage by 10%
Active ability: generates a shield for 5s or until broken. All basic attacks (not abilities) are forced to hit this dragon. All offensive abilities deal double damage to the shield.
Fire Element: The physical DPS
Innate ability: increase basic damage by 10% when the dragon is on the front row
Active ability: throws a ball of fire to an enemy on the front row damaging it, also dealing 50% of that damage to an enemy behind him (on the back row)
Air Element: The main Healer
Innate ability: increase healed damage by 10%
Active ability: heals up to 3 dragons
Electric Element: The Range DPS
Innate ability: increase all damage by 5%
Active ability: sends thunder to your enemies, with a fixed % of jumping to another enemy up to 3 times.
Plant Element: Jack of all trades
Innate ability: increase HP and basic damage by 5%
Active ability: deals damage to 2 dragons, and entangled the, for 5s, slowing their attack speed by 50%
Water Element: The damage reliever
Innate ability: creates a protective shield preventing damage on healed dragons (this shield does not force enemies attacks)
Active ability: Heals a moderate amount to a single dragon.
Ice Element: The resistant DPS
Innate ability: increase HP and ability damage
Active ability: deals damage and freezes an enemy in place for 5 seconds.
Difference on ability improvement
“Innate abilities” increase with dragon rarity. E.g: a Common Earth Dragon reduces incoming damage by 10%, while a rare Earth dragon reduces damage by 14%.
“Active abilities” improve with the dragon base level on different checkpoints.